03/12/11 12:10
Comet 4C prototypes to test team. First X-Plane 10 trial ...
Read More...Tags: X-Plane 10
11/11/11 23:22
This morning I carried out the first in-sim test of the improved geometry, new metal textures, and new lighting.
Read More...Tags: Textures
17/10/11 09:00
Using Blender 2.5 to bake reflections
Read More...Tags: Textures
21/09/11 16:30
Engine intakes thickened up ...
Read More...Tags: Nacelles
13/09/11 15:00
External projections, intakes and undercarriage extensively revised.
Read More...Tags: Fuselage, Wings, Nacelles
20/06/11 18:30
The Comet interior is now finished, daylight and lit, from tip to tail ...
Read More...Tags: Cockpit, Passenger Cabin
28/04/11 10:00
The passenger cabin is not quite finished, but I’m off
on assignment in America for a couple of weeks,
so I decided to post the situation so far ...
Read More...Tags: Passenger Cabin, Textures
22/03/11 17:00
The galley is done, but it took twice as long as expected. Why?
Read More...Tags: Passenger Cabin, Textures
26/02/11 18:45
Animated rolling tumblers have been introduced with a 5% gain in FPS ...
Read More...Tags: Cockpit, Rolling Displays
26/02/11 17:00
The Overhead Panel has been updated to include greater use of polytext and improved radio animation ...
Read More...Tags: Cockpit, Textures, Polytext
26/02/11 15:45
Navigator’s Station complete ...
Read More...Tags: Cockpit, Textures
23/01/11 16:20
I’m about 2/3 of the way through
unwrapping the navigator’s station, but what does that mean?
Read More...Tags: Textures
18/01/11 12:30
The Comet project played second fiddle to photography for the last two months.
Read More...Tags: Photography