Comet 4 Textures

Work has begun on textures for the skin of the Comet 4C.

I'm drawing seams, shut-lines, closure panels and detail in Adobe Illustrator before transferring work to Photoshop. It's more work, but the benefit is that it's adjustable, and infinitely rescalable. Already, I've had to stretch and squeeze drawings to get a good fit with the 3D model.

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